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Developing for XR with Unity

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Developing for XR with Unity

40 hours + Lab Time



COURSE DESCRIPTION

Unity is a game engine used to develop games for PC, mobile devices, websites, and Virtual Reality.

With Unity you can create any 2D or 3D game, and for a variety of platforms. Unity is required for developing for Microsoft HoloLens.

This course focuses on teaching Unity to people who have no experience with Unity or game engines. You will walk away with the foundation to work with Unity as a designer.

The course will use the Oculus Rift, and prepare you for Microsoft Hololens development.

COURSE CURRICULUM

  • 1. Exploring Unity and object manipulation.
  • 2. Physics, collisions, rigid bodies, and force.
  • 3. Interaction using the HTC Vive. Particles and audio.
  • 4. Game logic & in-game UI.
  • 5. Spatial sound, random spawning & basic dynamic interaction.
  • 6. Advanced dynamic interaction & terrain/world building.
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Seattle - Course Dates & Details

INSTRUCTOR: Peter Mosher

LOCATION: SURF Incubator/Chronos HoloLab in the Wells Fargo Building

ADDRESS: 999 Third Avenue, Suite 700- Seattle, WA 98104

LAB TIME: OPEN MONDAY THROUGH FRIDAYS - 9AM TO 9PM WITH EXCEPTIONS


2-WEEKEND INTENSIVE CGA UNITY FOUNDATIONS COURSE

First Weekend
Friday, November 2 - 6pm to 10pm workshop
Saturday, November 3 - 9am to 6pm
Sunday, November 4 - 9am to 6pm

Second Weekend
Friday, November 9 - 6pm to 10pm workshop
Saturday, November 10 - 9am to 6pm
Sunday, November 11 - 9am to 6pm



7-WEEK CGA UNITY FOUNDATIONS COURSE

Mondays & Wednesdays - 6pm to 9pm (Excluding Thanksgiving and Christmas Week)
November 5th through January 7th.



7-WEEK CGA UNITY FOUNDATIONS COURSE

Tuesdays & Thursdays - 6pm to 9pm (Excluding Thanksgiving and Christmas Week)
November 6th through January 8th.